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MOBILE PROGRAMMING I

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Learning Outcomes

  • Recognizes the concept of application development for mobile devices.
  • Recognizes mobile computing platforms and mobile computing
  • Recognizes smart devices
  • Recognizes mobile development environments.
  • Explains the basic concepts of Android phone features and capabilities.
  • Understands the basic technologies used by the Android platform. Recognizes the structure of an Android application project. Uses the tools necessary for Android application project.
  • Explains the relationship between XML and Java for the Android platform.
  • Creates, writes and tests Android applications using the Eclipse Android Plugin.
  • Explains and uses Android SDK.
  • Recognizes and uses Android Environment Emulator and Application life cycle.
  • Creates and configures simulation environments using the AVD Manager.
  • Recognizes Activity stack.
  • Recognizes Android application's life cycle states and uses life cycle methods.
  • Defines user interfaces using XML layouts.
  • Uses AndroidManifest.xml, main.xml, strings.xml, and the drawable folder.
  • Selects and uses various layouts such as LinearLayout, RelativeLayout, and SlideDrawer in constructing the view of Android applications
  • Uses padding and margins to manage layout in device independent pixels (DIP).
  • Discusses how fragments should be used in newer versions of Android.
  • Recognizes and uses Android Selection Widgets
  • Recognizes and uses listboxes, comboboxes, drop-down lists, picture galleries, etc.
  • Recognizes and uses data adapters.
  • Recognizes and uses GridView, AutoCompleteTextView, Gallery Widget and Customized Lists.
  • Recognizes and uses Date Time Tabs, Hard & Soft Keyboard, Fonts and Menus.
  • Recognizes and uses Date Time Tabs
  • Recognizes and uses Hard & Soft Keyboards
  • Recognizes and uses Fonts
  • Recognizes and uses Option Menu and Context Menu
  • Recognizes and uses Webkit Browser
  • Recognizes and uses webview widget
  • Understands passing objects between Android and javaScript.
  • Uses Webkit Browser
  • Recognizes and uses Intents, inter-process communication using bundles.
  • Describes and uses intents
  • Distinguishes between explicit and implicit intents.
  • Describes and uses bundles
  • Writes markup to specify Android security permissions
  • Recognizes and uses Multi-Thread.
  • Recognizes and uses thread states.
  • Recognizes and uses handler methods.
  • Recognizes and uses AsyncTask class.
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